import pygame

class ResourseManager():
    def __init__(self):
        super().__init__()

class ImageResourceManager(ResourseManager):
    image_path = None
    image_res = None

    def __init__(self):
        super().__init__()
        self.surface = pygame.image.load(self.image_path)
        self.image_res = self.surface.get_size()

class SoundResourceManager(ResourseManager):
    sound_path = None

    def __init__(self):
        super().__init__()
        self.sound = pygame.mixer.Sound(self.sound_path)